PyramidWalk
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  • 🌎Overview
  • πŸ‘¨β€πŸ«PYRAMID WALK TO EARN GUIDELINE
    • How receive sneakers
    • How to level up Sneaker
    • How to repair Sneaker
    • How to use Sneaker Fusion (coming soon)
    • How to attach Gem (coming soon)
    • How to earn $PYWALK
    • How to swap $PYWALK to $PYRA
    • How to claim $ PYWALK
    • How to register an account
    • FAQ
  • πŸ†Pyramid-Walk To Earn App
    • How to earn with PyramidWalk
    • The Chests of The Ancient Gods
    • Sneakers System
      • Sneaker Type
      • Sneaker Rarity
      • Sneaker Level
      • Gems and Sockets
      • Sneaker Fusion
      • Sneaker Attributes
    • Gameplay
      • Single Mode
      • Challenge Mode
      • Ranking Mode
    • Earning Mechanism
    • Mobile application
  • 1️⃣Pyramid-NFT Marketplace
  • 2️⃣Pyramid-NFT Sneakers
  • 3️⃣Pyramid-Staking
  • 4️⃣Pyramid-Farming
  • 5️⃣Pyramid-Launchpad
  • 🚦Tokenomics
    • PYRA
    • PYWALK
  • πŸ“šROADMAP
    • Pyramid-Ecosystem Roadmap
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    • SDK & API License Agreement
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  1. Pyramid-Walk To Earn App
  2. Sneakers System

Sneaker Fusion

Sneaker Fusion is when user uses 2 Sneakers they own to create a Sneaker Chest. The 2 Sneakers will be called Prototype for reference.

Both Prototypes have full durability to begin a Fusion.

Users can perform a maximum of 7 fusions per sneaker. The higher the fusion count a sneaker has, the more PYWALK/PYRA it will cost. Fusion costs for each sneaker are calculated separately and added together for the final Fusion cost.

Sneaker Fusion has a 48-hours cool down for both Prototypes can still be used for movement.

Sneaker Fusion Cost

1. Common – $PYWALK + $PYRA (50% PWALK and 50% PYRA)

2. Rare – $PYWALK + $PYRA

3. Epic – $PYWALK + $PYRA

4. Legendary – $PYWALK + $PYRA

The first two Sneaker Fusion costs the same. Sneaker Fusion has a chance to drop one extra sneaker Chest. The higher the fusion count, the higher the chance to drop multiple sneaker chests.

The cost of sneaker Fusion will be changed from time to time to balance the supply and demand of both $PYWALK and $PYRA.

Sneaker Chest rarity is determined by the Prototypes Rarity:

Prototype 1 Rarity
Prototype 2 Rarity
Common Chest
Rare Chest
Epic Chest
Legendary Chest

Common

Common

100%

0%

0%

0%

Common

Rare

51%

49%

0%

0%

Common

Epic

50%

0%

49%

1%

Common

Legendary

50%

0%

0%

50%

Rare

Rare

0%

98

2%

0%

Rare

Epic

0%

50%

49%

1%

Rare

Legendary

0%

50%

1%

49%

Epic

Epic

0%

0%

98%

2%

Epic

Legendary

0%

0%

49%

51%

Legendary

Legendary

0%

0%

0%

100%

Users will get a new Sneaker once they open the Sneaker Chest, with the Sneaker Rarity determined by the Sneaker Chest Rarity:

Sneaker Chest Rarity
Common Sneaker
Rare Sneaker
Epic Sneaker
Legendary Sneaker

Common

100%

0%

0%

0%

Rare

27%

71%

2%

0%

Epic

0%

30%

68%

2%

Legendary

0%

0%

35%

65%

* Note: Legendary Sneaker drop is disabled at the moment.

The new Sneaker type is determined by the type of Prototypes:

Prototype 1 Type
Prototype 2 Type
Walker
Hyper Walker
Sky Walker
Moon Walker

Walker

Walker

85%

6%

6%

3%

Walker

Hyper Walker

45%

45%

7%

3%

Walker

Sky Walker

45%

7%

45%

3%

Walker

Moon Walker

80%

6%

6%

8%

Hyper Walker

Hyper Walker

6%

85%

6%

3%

Hyper Walker

Sky Walker

7%

45%

45%

3%

Hyper Walker

Moon Walker

6%

80%

6%

8%

Sky Walker

Sky Walker

6%

6%

85%

3%

Sky Walker

Moon Walker

6%

6%

80%

8%

Moon Walker

Moon Walker

25%

25%

25%

25%

The new Sneaker's Socket type is determined by two Prototypes' Socket types:

Prototype 1
Prototype 2
Efficiency Socket
Luck Socket
Endurance Socket

Efficiency Socket

Efficiency Socket

90%

5%

5%

Efficiency Socket

Luck Socket

50%

45%

5%

Efficiency Socket

Endurance Socket

50%

5%

45%

Luck Socket

Luck Socket

5%

90%

5%

Luck Socket

Endurance Socket

5%

50%

45%

Endurance Socket

Endurance Socket

5%

5%

90%

Sneaker Fusion Variation

Sneaker Attributes are randomized according to their quality, regardless of their 2 Prototype’s Attributes.

PreviousGems and SocketsNextSneaker Attributes

Last updated 2 years ago

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